A Victorian Theatre Management Game
About the project
In this charming management game, you embody Josephine, a Victorian theatre manager, in her quest to train an eccentric troupe of actors. It's your job to make sure your actors and the stage are ready to put on a perfect show! Train your actors, resolve conflicts, dress up your troupe in costumes, arrange the correct staging and handle everyone's daily tasks! Can you meet the harsh critics' expectations?
| Engine Used | Unreal Engine 4 |
| Personel | 20 People |
| Development Span | 32 Weeks |
| Released | On Steam (Link) |
What did I do on this project?
I mainly took on the role as AI Programmer and further more as a system programmer. I wrote the behaviour tree for our actors in game and made sure they only do what they are supposed to do. Futhermore I wrote the ingame quest system, as well the the conflict system a fun system used to boost the stats of your actors.
What did I learn from this project?
I learned a lot more about Unreal, how to do navigation properly and how to setup navmesh agents properly, how to fend off certain areas and how to use area masks. I learned how to use DataAssets and save game files. I learned how to use AI tasks better and how to make a proper options menu
Additional Info
Made entirely by BUas students. With 3 programmers, 6 designers and 11 artists.