A VR Adventure and Climbing game
Developed for the Dutch Design Week.
Tamu Trial is a VR Climbing and Puzzling experience, are you skilled enough to complete the trials and find the Fountain of Youth?
|Kyle Michiels||Unreal Developer|
|Lisa Vughts||3D Artist|
|Fenna Engels||2D Artist|
|Kirsten Heijstek||2D Artist|
In the beginning I was the only developer on this project. This project was a collabration between my school and Enversed. They asked us to create a VR experience to display on the Dutch Design Week. Me and 3 other studens were handpicked to form a team and make it happen. I developed some box levels and prototyped with the mechanics. I created all puzzle mechanics.
From this project I learned how to use the Unreal Engine. Prior to this project I never worked with the Unreal Engine. I couldn't figure out how to use C++ properly within the Unreal Engine. So I turned to Unreal's blueprints and developed the game only using blueprints.
On the very last week a intern from Enversed came to use and intergrated their multiplayer framework in our project. This made it possible for 2 people to play the game together and solve puzzles together. However I did not wrote any of the multiplayer code.